Grove_LCD_RGB_Backlight (community library)

Summary

Name Value
Name Grove_LCD_RGB_Backlight
Version 1.0.1
Installs 13492
License MIT License
Author Loovee / Paul Kourany
URL https://github.com/pkourany/EasyTransferSerial_IDE
Repository https://github.com/pkourany/EasyTransferSerial_IDE.github
Download .tar.gz
All Versions 1.0.1, 1.0.0

Seeedstudio Grove LCD RGB Backlight library

Example Build Testing

Device OS Version:

This table is generated from an automated build. Success only indicates that the code compiled successfully.

Library Read Me

This content is provided by the library maintainer and has not been validated or approved.

Grove - LCD RGB Backlight

Grove - LCD RGB Backlight


Done with tedious mono color backlight? This Grove enables you to set the color to whatever you like via the simple and concise Grove interface. It takes I2C as communication method with your microcontroller. So number of pins required for data exchange and backlight control shrinks from ~10 to 2, relieving IOs for other challenging tasks. Besides, Grove - LCD RGB Backlight supports user-defined characters. Want to get a love heart or some other foreign characters? Just take advantage of this feature and design it!


Usage:

This is an Arudino Library. It include a .h file, a .cpp file and some examples. Through these examples, you can quickly master the use of Grove - LCD RGB Backlight.

The folowing we will introduce some function which is used very normal.

Initialization

At the very beginning of we use this lcd, we should had it initialized. You can use this function :

lcd.begin(16, 2);

It means that this lcd has 16 lines and 2 rows.


Change Color of Backlight

One of Grove - LCD RGB Backlight's most important feature is: you can change the color backlight, and it's a very simple thing, just use the folowing function:

void setRGB(int r, int g, int b);


Clear Display

You can clear the display by this function:

void clear();


Turn on and turn of display

void noDisplay(); // turn off display void display(); // turn on display


void noBlink(); void blink();


Cursor

void noCursor(); void cursor();


For more information, please refer to wiki page.

Particle Devices

Adapted for Spark Core by Paul Kourany, Dec 26, 2014

  • Compatible with all Particle devices

Updated to Libraries 2.0, Jan 29, 2017


This software is written by loovee(luweicong@seeedstudio.com) for seeed studio
and is licensed under The MIT License. Check License.txt for more information.

Contributing to this software is warmly welcomed. You can do this basically by
forking, committing modifications and then pulling requests (follow the links above
for operating guide). Adding change log and your contact into file header is encouraged.
Thanks for your contribution.

Seeed Studio is an open hardware facilitation company based in Shenzhen, China.
Benefiting from local manufacture power and convenient global logistic system,
we integrate resources to serve new era of innovation. Seeed also works with
global distributors and partners to push open hardware movement.

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