Vector
append(const Vector<T, AllocatorT>& vecto) [Vector template]
Appends an existing vector to the end of this vector.
If the original vector contained objects, for example Vector<String>
then a new object will be allocated, so the values will not be linked together after appending.
If the original vector contained pointers such as Vector<void *>
, the pointers will be copied, which can lead to object lifetime confusion.
Returns true if the operation succeeded.
// PROTOTYPE
bool append(const Vector<T, AllocatorT>& vecto);