|Author||Benjamin Veenema firstname.lastname@example.org|
|All Versions||0.0.2, 0.0.1|
A light-weight [4-wire] Touchscreen library
Device OS Version:
This table is generated from an automated build. Success only indicates that the code compiled successfully.
This content is provided by the library maintainer and has not been validated or approved.
A lightweight touchscreen library (4 wire) for particle devices. Scans the touchscreeen for touches and outputs position after debouncing. Debouncing is accomplished with oversampling scan detection.
update() must be called regularly from main loop. When update returns true, main loop can call getX() and getY() for position data.
Position data can be mapped to an LCD screen by defining MAPTOSCREEN and determining the min and max, X and Y values of the touchscreen.
Pressure readings can be performed by defining EnablePressureRead in the header file. Pressure varies with X position and is not recommended for reliable detection of touches.
Inspired by Touch_4Wire library by ScruffR and Adafruit Touch library
Created by Veen Nov. 24 2015
LightTouch(uint8_t xp, uint8_t yp, uint8_t xm, uint8_t ym)
void setRXPlate(uint16_t rxPlate)