PublishQueueExtRK (community library)
Summary
Name | Value |
---|---|
Name | PublishQueueExtRK |
Version | 0.0.1 |
Installs | |
License | MIT |
Author | Rick Kaseguma rickkas7@rickkas7.com |
URL | https://github.com/rickkas7/PublishQueueExtRK |
Repository | https://github.com/rickkas7/PublishQueueExtRK.git |
Download | .tar.gz |
Queued publish for Particle devices using typed and extended publish
Library Read Me
This content is provided by the library maintainer and has not been validated or approved.
PublishQueueExtRK
Queued publish for Particle devices using typed and extended publish
This is version of PublishQueuePosixRK that is designed for use with typed and extended publish in Device OS 6.3.0 and later.
This library can only be used Device OS 6.3.0 and later, but offers several benefits:
- Increased publish rate limit, no longer limited to 1 publish per second
- Increased event data size, up to 16384 bytes
- Binary and structured values in event data
Usage
In many cases, you simply call this from setup:
PublishQueueExt::instance().setup();
And this from loop:
PublishQueueExt::instance().setup();
To publish you do something like this:
PublishQueueExt::instance().publish("testEvent", buf, PRIVATE | WITH_ACK);
File queue
The default maximum file queue size is 100, which corresponds to 100 events. Each event takes is stored in a single file. In many cases, an event will fit in a single 512-byte flash sector, but it could require two, or three, for a full 1024 byte event with the overhead. A full 16384 byte event could take 33 sectors.
PublishQueueExt::instance().withFileQueueSize(50);
Dependencies
This library depends on an additional library:
- SequentialFileRK manages the queue on the flash file system
API
void PublishQueueExt::setup()
You must call this from setup() to initialize this library.
void setup()
void PublishQueueExt::loop()
You must call the loop method from the global loop() function!
void loop()
PublishQueueExt & PublishQueueExt::withFileQueueSize(size_t size)
Sets the file-based queue size (default is 100)
PublishQueueExt & withFileQueueSize(size_t size)
Parameters
size
The maximum number of files to store (one event per file)
If you exceed this number of events, the oldest event is discarded.
size_t PublishQueueExt::getFileQueueSize() const
Gets the file queue size.
size_t getFileQueueSize() const
PublishQueueExt & PublishQueueExt::withDirPath(const char * dirPath)
Sets the directory to use as the queue directory. This is required!
PublishQueueExt & withDirPath(const char * dirPath)
Parameters
dirPath
the pathname, Unix-style with / as the directory separator.
Typically you create your queue either at the top level ("/myqueue") or in /usr ("/usr/myqueue"). The directory will be created if necessary, however only one level of directory will be created. The parent must already exist.
The dirPath can end with a slash or not, but if you include it, it will be removed.
You must call this as you cannot use the root directory as a queue!
const char * PublishQueueExt::getDirPath() const
Gets the directory path set using withDirPath()
const char * getDirPath() const
The returned path will not end with a slash.
bool PublishQueueExt::publish(CloudEvent event)
This is the recommended version to use, which takes a CloudEvent
that includes the event name and
can include typed data, binary data, or structured data.
bool publish(CloudEvent event);
bool PublishQueueExt::publish(const char * eventName, const Variant &data, ContentType type)
You can also Variant
that can include typed data, binary data, or structured data.
bool publish(const char *eventName, const Variant &data);
Parameters
eventName
The name of the event (63 character maximum).data
The event data as aVariant
object reference.type
TheContentType
of the data
The data is written to a file on the file system before this call returns.
Content Type Constant MIME Type Value
ContentType::TEXT text/plain; charset=utf-8 0
ContentType::JPEG image/jpeg 22
ContentType::PNG image/png 23
ContentType::BINARY application/octet-stream 42
ContentType::STRUCTURED 65001
bool PublishQueueExt::publish(const char * eventName, const Variant &data)
This overload takes a Variant
but not a ContentType
. It should only be used when passing
a VariantMap
for structured data.
bool publish(const char *eventName, const Variant &data);
Parameters
eventName
The name of the event (63 character maximum).data
The event data as aVariant
object reference.
The data is written to a file on the file system before this call returns.
bool PublishQueueExt::publish(const char * eventName)
Overload for publishing an event.
bool publish(const char * eventName)
Parameters
eventName
The name of the event (63 character maximum).
Returns
true if the event was queued or false if it was not.
This function almost always returns true. If you queue more events than fit in the buffer the oldest (sometimes second oldest) is discarded.
bool PublishQueueExt::publish(const char eventName, const char data)
Overload for publishing an event.
bool publish(const char * eventName, const char * data)
Parameters
eventName
The name of the event (63 character maximum).data
The event data as UTF-8 text. Up to 1024 bytes depending on the Device OS version and device.
Returns
true if the event was queued or false if it was not.
For larger data and typed data, use the overload that takes a CloudEvent
or Variant
.
This function almost always returns true. If you queue more events than fit in the buffer the oldest (sometimes second oldest) is discarded.
void PublishQueueExt::clearQueues()
Empty both the RAM and file based queues. Any queued events are discarded.
void clearQueues()
void PublishQueueExt::setPausePublishing(bool value)
Pause or resume publishing events.
void setPausePublishing(bool value)
Parameters
value
The value to set, true = pause, false = normal operation
If called while a publish is in progress, that publish will still proceed, but the next event (if any) will not be attempted.
This is used by the automated test tool; you probably won't need to manually manage this under normal circumstances.
bool PublishQueueExt::getPausePublishing() const
Gets the state of the pause publishing flag.
bool getPausePublishing() const
bool PublishQueueExt::getCanSleep() const
Determine if it's a good time to go to sleep.
bool getCanSleep() const
If a publish is not in progress and the queue is empty, returns true.
If pausePublishing is true, then return true if either the current publish has completed, or not cloud connected.
size_t PublishQueueExt::getNumEvents()
Gets the total number of events queued.
size_t getNumEvents()
This is the number of events in the RAM-based queue and the file-based queue. This operation is fast; the file queue length is stored in RAM, so this command does not need to access the file system.
If an event is currently being sent, the result includes this event.
void PublishQueueExt::lock()
Lock the queue protection mutex.
void lock()
This is done internally; you probably won't need to call this yourself. It needs to be public for the WITH_LOCK() macro to work properly.
bool PublishQueueExt::tryLock()
Attempt the queue protection mutex.
bool tryLock()
void PublishQueueExt::unlock()
Unlock the queue protection mutex.
void unlock()
Version History
0.0.1 (2025-02-19)
- Initial version
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