UbloxM8Q_GPS (community library)
|All Versions||0.3.1, 0.3.0, 0.2.0, 0.1.0|
A driver for the U-blox M8Q GPS receiver This driver supports the AssetTracker2 library and Particle Asset Tracker 2 hardware. It returns position, velocity, etc. using the u-blox protocol. This version only adds a repository.
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Library Read Me
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A Particle library for UbloxM8Q_GPS This library is used by the AssetTracker2 library At this writing it has not been used except with the AssetTracker2 library
Connect AssetTracker2 hardware, add the UbloxM8Q_GPS library and the AssetTracker2 library to your project. The AssetTracker2 library also uses Adafruit_LIS3DH library and the Adafruit_Sensor library for the acceleration detector. See the README for the AssetTracker2 library for more details.
If you are using the AssetTracker2 library it is not necessary to #include UblocM80Q_GPS because it is included by that library.
See the examples folder for AssetTracker2 for more details.
UbloxM8Q_GPS library by Lynd Wieman For use with the Particle Electron AssetTracker 2.
When I first used the AssetTracker 2 hardware I tried the AssetTracker and Adafruit_GPS drivers which were written for a different GPS receiver. Although they worked to parse the NMEA data that the ublox receiver generates by default, they used the wrong protocol for configuration and so all commands were ignored. Also, to get the most benefit from the ublox receiver the ubx protocol must be used. Rather than support two protocols and suffer with the complexities involved I only implemented the ubx protocol. When the receiver is inialized the NMEA (ASCII) sentences are turned off and ubx protocol messages are enabled.
The ublox driver was written to be as compatible as possible with the AssetTracker driver but the AssetTracker library had dependencies on the non-ublox GPS receiver that was used for AssetTracker 1. I have created the AssetTracker2 library to remove the dependencies, but the AssetTracker2 is now inextricably depedendent on this ublox driver.
The external interface presented by AssetTracker and AssetTracker2 are similar but access methods that were specific to NMEA have been removed.
This implementation is based on the ublox spec: https://www.u-blox.com/sites/default/files/products/documents/u-blox8-M8_ReceiverDescrProtSpec_(UBX-13003221)_Public.pdf
The version reported by the ublox receiver I am testing with is: $GNTXT,01,01,02,u-blox AG - www.u-blox.com4E $GNTXT,01,01,02,HW UBX-M8030 0008000060 $GNTXT,01,01,02,ROM CORE 3.01 (107888)2B $GNTXT,01,01,02,FWVER=SPG 3.0146 $GNTXT,01,01,02,PROTVER=18.0011 $GNTXT,01,01,02,GPS;GLO;GAL;BDS77 $GNTXT,01,01,02,SBAS;IMES;QZSS49 $GNTXT,01,01,02,GNSS OTP=GPS;GLO37 $GNTXT,01,01,02,LLC=FFFFFFFF-FFFFFFED-FFFFFFFF-FFFFFFFF-FFFFFF6923 $GNTXT,01,01,02,ANTSUPERV=AC SD PDoS SR3E $GNTXT,01,01,02,ANTSTATUS=DONTKNOW*2D
The above is generated from the receiver when it is reset. You have to have the serial port listening when it is booted which is tricky because particle CLI takes a little while to connect. I captured the above by putting a delay(10000) in my startup code after enabling the serial port and before turning on the receiver.
There is a timing problem on startup that is related to trying to initialize the GPS receiver while the cell, network, and cloud connections are being initialized by the particle system software. The symptom is the GPS receiver doesn't get configured correctly and so the driver never receives ubx messages immediately after initialization.
You can avoid the startup problem by starting in SYSTEM_MODE(MANUAL), then call Particle.connect() after the GPS receiver is running.
Here's how you can make changes to this library and eventually contribute those changes back.
To get started, clone the library from GitHub to your local machine.
Change the name of the library in
library.properties to something different. You can add your name at then end.
Modify the sources in
To compile an example, use
particle compile examples/usage command in Particle CLI or use our Desktop IDE.
After your changes are done you can upload them with
particle library upload or
Upload command in the IDE. This will create a private (only visible by you) library that you can use in other projects. Do
particle library add UbloxM8Q_GPS_myname to add the library to a project on your machine or add the UbloxM8Q_GPS_myname library to a project on the Web IDE or Desktop IDE.
At this point, you can create a GitHub pull request with your changes to the original library.
If you wish to make your library public, use
particle library publish or
Copyright 2017 Lynd Wieman
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