uCamIII (community library)
Summary
Name | Value |
---|---|
Name | uCamIII |
Version | 0.0.5 |
Installs | |
License | MIT |
Author | ScruffR |
URL | https://github.com/ScruffR/uCamIII |
Repository | https://github.com/ScruffR/uCamIII.git |
Download | .tar.gz |
All Versions | 0.0.5, 0.0.3, 0.0.2, 0.0.1 |
Library to support 4DSystems uCam-III camera
Example Build Testing
Device OS Version:
This table is generated from an automated build. Success only indicates that the code compiled successfully.
Library Read Me
This content is provided by the library maintainer and has not been validated or approved.
Library for 4D Systems uCam-III TTL Camera
(also works with uCam-II - where features are supported)
- http://4dsystems.com.au/product/uCAM_III/
- http://www.4dsystems.com.au/productpages/uCAM-III/downloads/uCAM-III_datasheet_R_1_0.pdf
Overview:
The library implements most functions the uCamIII provides according to datasheet, only baudrate selection is omitted due to the fact that up to 115200 the autodetection works fine and higher baudrates available for the camera are usually not supported by the microcontrollers using this library.
It also supports hardware and software serial ports (e.g. ParticleSoftSerial
on the
Particle side or SoftwareSerial
and NewSoftSerial
for Arduino) by use of
C++ templates.
Like this:
uCamIII<USARTSerial> ucamHW(Serial1);
uCamIII<ParticleSoftSerial> ucamSW(new ParticleSoftSerial(D0, D1));
// or
ParticleSoftSerial pss(D0, D1);
uCamIII<ParticleSoftSerial> ucamSW(pss);
Example Firmware uCamTest:
Example Firmware uCamTest:
This sketch demonstrates how to use the uCamIII library.
It will provide a Particle.function("snap")
that can be triggered with parameters
GRAY8
(default for wrong parameters too), RGB16
, UYVY16
and JPG
to take a pic and
send it via Serial
or TCP
(provided via Particle.function("setTarget")
) where it
can be dumped into a file.
For the TCP data sink you need to be running a server like the provided 'imageReceiver.js'
(run the server from its file location via node ./imageReceiver.js
) and inform the
device of the IP and port for the server. This is done via Particle.function("setServer")
in the form ###.###.###.###:port
.
For WiFi devices it also provides a Webserver which lets you select image format and resolution and displays the image. For non-JPG formats a BMP header is prepended to allow use in tag.
The server address can be retrieved via Particle.variale("IP")
WebView (image removed)
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